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Faction Overview Strategic Overview Tech Tree History
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Available UnitsEdit

[1] – Starting Unit
[2] – Requires Level 1 Reforms
[3] – Requires Level 2 Reforms

Peasant DwellingsEdit

BarracksEdit

StableEdit

Noble ResidenceEdit

Meeting HouseEdit

FortEdit

OutpostEdit

Siege WorkshopEdit

DockEdit

Available UpgradesEdit

  1. Fort:— all except
    • FedCastrum
    • Forts3Castrum
  2. Watchtower:— all Upgrades from this building are available.
  3. Temple:— all except
    • Rel1
    • Rel2
  4. Assembly:— all except Inf5 Krateia
  5. Granary:— all except:
    • Aqued Food
    • Adv
    • Chir
  6. Sawmill:— all except:
    • Prefabs Timber
    • Groma
  7. Smelter:— all except:
    • Hushhush, Metal
    • Supply2 Supply
    • Supply3 Supply

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