Faction Overview Strategic Overview Tech Tree History
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Available UnitsEdit

[1] – Starting Unit
[2] – Requires Level 1 Reforms
[3] – Requires Level 2 Reforms

Peasant DwellingsEdit



Noble ResidenceEdit

Meeting HouseEdit



Siege WorkshopEdit


Special buildingsEdit

  • Broch (upgrade for the Fort, builds new units?) — is available only if Patronage AND Fortifications Level X researched?

Available UpgradesEdit

  1. Fort:— all except
    • T2
    • FedCastrum
    • Forts3Castrum
  2. Watchtower:— all except Vasa Attrition
  3. Temple:— all except
    • 00b00f9685de56194e617d94631d079d Wealth
    • Factores Wealth
    • Rel2
  4. Assembly:— all except:
    • Inf6 Krateia
    • Inf4 Krateia
    • Inf5 Krateia
  5. Granary:— all except:
    • Latif Food
    • Aqued Food
    • Adv
    • Chir
  6. Sawmill:— all except:
    • Prefabs Timber
    • Arch
    • Groma
  7. Smelter:— all except:
    • Hushhush, Metal
    • Supply2 Supply
    • Supply3 Supply

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