Chariots: while not as effective as normal ranged horsemen, chariots have one advantage — having 2-3 horses, they are capable of drawing more weight, and also have a higher rate of fire if they are armed with javelins if they are light, or have an area of effect if they are heavy. Additionally chariots have fewer blind spots compared to both javelin cavalry (which can't target enemies on the left) and archer cavalry (which can't attack targets positioned on the right), and are able to throw their javelins mostly from the front.
- Light chariots are primarily meant for speed and skirmishing attacks. While they are not as fast as real cavalry, they have an extra grade of armour. Light chariots are ideal for use especially against melee units, but are not expected to hold out if attacked by cavalry or swarmed with infantry.
- Unlike light chariots which have to stay out of battles against melee units, heavy chariots are powerful machines of destruction, which are heavily armoured and capable of being used to run down enemies as they have a splash attack.
- The British Issedones however has a superior construction compared to normal Light Chariots, and has more hitpoints than normal light chariotry and has no blind spots as a result.
- No frontal blind spots for non-melee units.
- Ranged units have faster recharge time.
- Costly compared to horsemen
- Very weak to javelins and pike units