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Faction Overview Strategic Overview Tech Tree History
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Available UnitsEdit

[1] – Starting Unit
[2] – Requires Level 1 Reforms
[3] – Requires Level 2 Reforms

Peasant DwellingsEdit

(w/ exception of K Tox and DRapanai, other units should be replaced with Raiders and Slingers, and use Iranic clothing.)

BarracksEdit

StableEdit

Noble ResidenceEdit

Meeting HouseEdit

FortEdit

OutpostEdit

Siege WorkshopEdit

DockEdit

Available UpgradesEdit

  1. Fort:— all except:
    • FedCastrum
    • Forts3Castrum
  2. Watchtower:— all except
    • Vasa Attrition
  3. Temple:— all except:
    • Factores Wealth
  4. Assembly:— all except:
    • Inf4 Krateia
    • Inf5 Krateia
  5. Granary:— all except:
    • Latif Food
    • Aqued Food
    • Chir
  6. Sawmill:— all upgrades from this building are available.
  7. Smelter:— all except:
    • Hushhush, Metal
    • Supply2 Supply
    • Supply3 Supply

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