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The Parthians have the Power of Horsemanship. They replace the Mongols.
The Parthians used to be a horse-riding nomadic tribe like the Sarmatians and Scythians. Time and progress however have caught up with them, and the Parthians are now a settled people who make their trade from the commerce with faraway Asian lands as well as agriculture ever since they accepted Achaemenid suzerainty. Those days are long past, however and the Parthians now serve another group of foreigners — the Seleucids. This may be a good thing, however, for the Seleucids are not Iranians but Greeks and are increasingly hated in every corner of the Iranian world. A new shahenshah must be chosen — but can the Parthians deliver the blood and steel required to set things aright in Iran?
Parthian culture seeks to bring together the best of all worlds. Even though they have long since accepted the trappings of civilisation, the Parthians are still a horse-riding people at heart, and the bonuses their cavalry receive are no exception. As a Seleucid subject, they have also learnt to appreciate the higher levels of Hellenic and Iranian culture and this is reflected in their units' ability to live off the land and their ability to increase their food output as long as their domain continues to thrive and expand.
- Cavalry Tradition: Mounted units created 10% cheaper and 20% faster.
- Legacy of the Persians: Receive +1x (1/2 the number of nations in play) for each 1% of world controlled.
- Nomadic Origins: Attrition to your units reduced by 50%. Supply research at the Smelter is free.
- Culturally Tolerant: Receive free ranged cavalry whenever a new Stable is built (1 for each level of Military research up to 3).