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In Rise of the Barbarians, the Macedonian faction is used to depict the Cretans. They are shorn of Macedonia's Meeting House units and Villa cavalry, alongside all pike units — and certainly cannot build any warships or siege machines other than Battering Rams, Oxybeletes and Lemboi, but they can still pack a punch.

Invading Crete as either Egypt, Pontus or Parthia will usually result in the appearance of a scenario where there are three city-states in Crete: Hierapytna, Knossos and Gortyn. Your task will be to land troops and ally with one of the city-states, then destroy the others.

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